Alteruna sees immersive technologies like VR and AR as frontrunners of new ways to interact with knowledge and people. Advanced hand interaction is the key technology to connect physical objects to virtual ones. Artificial intelligence (AI) is the fundament of skills acquisition and assessment.
This is an illustration of VR in Alteruna’s TeamSimulator. The person in the video has been copied into the virtual surgery room to illustrate the sensation of being there. This is the fundamental quality of virtual reality. The user will be immersed in VR and interact with the objects and the avatars (users) there.
Alteruna has a vision of safer surgery and less harm to patients. Patients undergoing surgery should have faith in their surgeons and nurses. They should have confidence in them being well trained and able to provide the best care possible. The mission of Alteruna is to develop this software for training health care professionals.
Alteruna is developing an advanced physical hand interaction technology based on object detection and gesture recognition with machine learning. The user’s own hands will continuously be tracked and rendered in their proper orientation, position and real-world scale. This allows for more exact interacting with virtual elements using hands only. Complex controllers that increase the learning curve will no longer be needed. The technology will allow for full body simulation and natural orientation in all our products. What is natural in the real world, feels natural in the virtual world.
INTERNATIONAL MEDTECH LICENSES TEAMSIMULATOR
Stryker AB, a subsidiary of the international medtech supplier Stryker, has licensed Alteruna’s TeamSimulator. Hospitals in the four Nordic countries are using the training simulator for hip surgery training. It is procedural training for a trochantric fracture, a common trauma when elderly people fall. The simulator supports Stryker’s Gamma3 implants and operative method.
The Alteruna Team
The team behind Alteruna has deep knowledge in educational technology, virtual reality, game development, telecom, healthtech and artificial intelligence. This background is essential for creating a significantly enhanced user experience and a world class immersive training application.
CEO Dag Eklund, +46 70 723 97 56, firstname.lastname@example.org
Technical director Peter Nordlander
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